BIG DRUNK SATANIC MASSACRE
Big Drunk Satanic Massacre is a top-down shooter about a Lucifer, son of Satan. Who want's get back the Hell under his control from humans.
On this project I designed and tested enemies’ AI, boss fights, weapon mechanics and gameplay systems. Moreover, I wrote scripts for all levels, including boss levels using visual scripting tool Flow Canvas for Unity.
It's a free-to-play top-down mobile survival game. In this game, you play as a brutal barbarian who lives in a cruel world.
In this project, I worked on core game systems such as a progression, target selection, weapon. Additionally, I designed seven enemies and a boss fight, moreover, I created UI mock-ups for many game windows, e.g. HUD, inventory, quests.
GLOBAL MAP (WORLD OF TANKS)
Global Map for World of Tanks is a massive clans' activity where many clans fight over the different locations on a global map. All battles carry out in the game. However, all strategic decisions are taken on an exclusive web site.
During working on this project, I was responsible for adjusting events and developing game design tools in a close team with programmers such as map generator.